Risk The Video Game

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Risk The Video Game

Postby James L Walker » Wed Mar 28, 2012 9:42 pm

Anybody else like "Risk" the video game? I like playing the hand held version which is probably why I have not been on here that much in the last twenty four hours.

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Re: Risk The Video Game

Postby Calrid » Wed Mar 28, 2012 10:16 pm

I liked the PC version because it gave you the opportunity to forgo dice and use actual strategy, the more you won the more your generals advanced and the more tactics you could use, sure that's not risk but it is more real. Napoleon was a military genius he didn't rely on rolling 3 6s if Kamchatka then rolled 2 6s. :)
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Re: Risk The Video Game

Postby James L Walker » Wed Mar 28, 2012 10:34 pm

Calrid wrote:I liked the PC version because it gave you the opportunity to forgo dice and use actual strategy, the more you won the more your generals advanced and the more tactics you could use, sure that's not risk but it is more real. Napoleon was a military genius he didn't rely on rolling 3 6s if Kamchatka then rolled 2 6s. :)


:D I know what your talking about. There is also the new Risk game that came out that is more into modern warfare.

I was going through a store a couple of months ago where they even have a Star Wars Risk game if you have a sci fi geek in you.
"The state calls its own violence law, but that of the individual crime."
-Max Stirner-


"Laws are made by governments and are enforced by violence." - Leo Tolstoy-

"I am a disciple of chaos. I like to watch civilization burn and despair." - By Me

"Propaganda of the deed." - Bonnot Gang 1912

"My father rode a camel. I drive a car. My son flies a jet airplane. My son's son will ride a camel just like my father before him."- Arab Peak Oil Proverb

"Civilization is nothing more than a globalized overly worshipped farm where the owners violently and oppressively domesticate other human beings like enslaved cattle enforcing the direction of their labors for their own individual profit."- Random Anarcho Primitivist
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Re: Risk The Video Game

Postby Calrid » Wed Mar 28, 2012 10:36 pm

James L Walker wrote:
Calrid wrote:I liked the PC version because it gave you the opportunity to forgo dice and use actual strategy, the more you won the more your generals advanced and the more tactics you could use, sure that's not risk but it is more real. Napoleon was a military genius he didn't rely on rolling 3 6s if Kamchatka then rolled 2 6s. :)


:D I know what your talking about. There is also the new Risk game that came out that is more into modern warfare.

I was going through a store a couple of months ago where they even have a Star Wars Risk game if you have a sci fi geek in you.


Risk is a bloody genius game dice or not though. :)
“I think we can all look forward to the time when these three theories are given equal time in our science classrooms across the country, and eventually the world; One third time for Intelligent Design, one third time for Flying Spaghetti Monsterism, and one third time for logical conjecture based on overwhelming observable evidence.”

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Re: Risk The Video Game

Postby James L Walker » Wed Mar 28, 2012 10:39 pm

Calrid wrote:
James L Walker wrote:
Calrid wrote:I liked the PC version because it gave you the opportunity to forgo dice and use actual strategy, the more you won the more your generals advanced and the more tactics you could use, sure that's not risk but it is more real. Napoleon was a military genius he didn't rely on rolling 3 6s if Kamchatka then rolled 2 6s. :)


:D I know what your talking about. There is also the new Risk game that came out that is more into modern warfare.

I was going through a store a couple of months ago where they even have a Star Wars Risk game if you have a sci fi geek in you.


Risk is a bloody genius game dice or not though. :)


I like all sorts of strategy based games. Chess and Civilization IV just to name a few. :)

( The damn AI in one of the chess games I have been playing has been kicking my ass as of late.)
"The state calls its own violence law, but that of the individual crime."
-Max Stirner-


"Laws are made by governments and are enforced by violence." - Leo Tolstoy-

"I am a disciple of chaos. I like to watch civilization burn and despair." - By Me

"Propaganda of the deed." - Bonnot Gang 1912

"My father rode a camel. I drive a car. My son flies a jet airplane. My son's son will ride a camel just like my father before him."- Arab Peak Oil Proverb

"Civilization is nothing more than a globalized overly worshipped farm where the owners violently and oppressively domesticate other human beings like enslaved cattle enforcing the direction of their labors for their own individual profit."- Random Anarcho Primitivist
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Re: Risk The Video Game

Postby Calrid » Wed Mar 28, 2012 10:41 pm

James L Walker wrote:
I like all sorts of strategy based games. Chess and Civilization IV just to name a few. :)

( The damn AI in one of the chess games I have been playing has been kicking my ass as of late.)


Just remember sky net is not here yet, AIs in chess are predictable Kasparov is not, he didn't win because he could figure out all 7 million moves he could make and use an algorithm to chose the best one. He won because he could figure out the algorithm deep blue used and adapt to beat it. :D

He lost once to deep blue, that should tell you something because he then won all the other games. :D

Losing is another way of winning when it's best out of 7. :D

Whilst I don't think you can say computers are bad at chess, they are no grand masters atm.



Watch this you will bloody love it. Derren Brown a self confessed bad chess player beats 9 GMs. :D

Damn not the link I expected apologies.

However what happens is he plays and beats them not because he is good, but because he uses the other 8 players moves against the masters and grandmasters. Fascinating to watch, but the link is not on youtube. You got to admit he's a clever bastard when it comes to manipulating people. :D

Derren is not good at chess, so he plays 8 other people who are and then beats them by aping them precisely in the other games. Using black moves from one board to beat white moves from another and vise a versa. Genius. Sun Tzu would of been proud of using strengths as exploitable weaknesses.

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Re: Risk The Video Game

Postby Flannel Jesus » Thu Mar 29, 2012 10:26 pm

I just started playing Civilization IV recently. It has a lot in common with Risk from what I understand. It's a really interesting genre of game -- the whole turn-based strategy genre.
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Re: Risk The Video Game

Postby Amorphos » Thu Mar 29, 2012 10:33 pm

I used to play the board game, but I don’t like it when you get some other player who’s just lucky with dice. So what I did was use the number keys from calculators so it was all strategy ~ you move according to the numbers on the keys.
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Re: Risk The Video Game

Postby Calrid » Thu Mar 29, 2012 11:03 pm

Flannel Jesus wrote:I just started playing Civilization IV recently. It has a lot in common with Risk from what I understand. It's a really interesting genre of game -- the whole turn-based strategy genre.


It's brilliant on multiplayer trust me. If you can beat the game on single player highest level it's time to step up to the big boys game. :D
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Re: Risk The Video Game

Postby Flannel Jesus » Thu Mar 29, 2012 11:28 pm

I'm still pretty bad, just lost on the second-lowest difficulty. I'm probably going to stop playing soon, in favor of another FPS, probably Bioshock.
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Re: Risk The Video Game

Postby PavlovianModel146 » Thu Mar 29, 2012 11:47 pm

quetzalcoatl wrote:I used to play the board game, but I don’t like it when you get some other player who’s just lucky with dice. So what I did was use the number keys from calculators so it was all strategy ~ you move according to the numbers on the keys.


I played it two-three times, it's not bad, but I prefer Chess, Scrabble, or virtually any card game.
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Re: Risk The Video Game

Postby Amorphos » Thu Mar 29, 2012 11:51 pm

I think the ‘total war’ genre could be better than civ as it gives the player a chance to fight issues out [in a better way], unfortunately it hasn’t ever lived up to its potential.

Btw I am one of the genre’s best graphics artists, my mod is ‘Sparta total war‘. I made the graphics from collages of photos from armour sites.

I played it two-three times, it's not bad, but I prefer Chess, Scrabble, or virtually any card game.


I made a chess like version using number keys from calculators too. 1-9 gives some fascinating moves. no 'chance' = 100% tactics!
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Re: Risk The Video Game

Postby Calrid » Fri Mar 30, 2012 1:04 am

quetzalcoatl wrote:I think the ‘total war’ genre could be better than civ as it gives the player a chance to fight issues out [in a better way], unfortunately it hasn’t ever lived up to its potential.

Btw I am one of the genre’s best graphics artists, my mod is ‘Sparta total war‘. I made the graphics from collages of photos from armour sites.

I played it two-three times, it's not bad, but I prefer Chess, Scrabble, or virtually any card game.


I made a chess like version using number keys from calculators too. 1-9 gives some fascinating moves. no 'chance' = 100% tactics!


I think you are right but play the CIV on multiplayer first, you will get ass raped by those guys and it's not even funny. An AI is all very well but a person, omfg they will rape you and if you are lucky and you ask they will tell you how. :D

A strategy game played against real people is a whole 'nother kettle of fish. These people are smart, clever and they know far more than you do. When you lose and you will, they will laugh at you. An AI will not laugh at you because an AI is shit at any game.
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Re: Risk The Video Game

Postby Amorphos » Fri Mar 30, 2012 10:02 pm

Arent games like CIV all about collecting resources and if you build a certain kind of building you get a given kind of army? I find such games unrealistic because in real life its not like that, you get a limited population etc, and their skills and your tech depends on experience ~ which is why you need to fight battles with real people on line [like total war].

Apart from that it sounds pretty good.
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Re: Risk The Video Game

Postby Calrid » Fri Mar 30, 2012 10:07 pm

quetzalcoatl wrote:Arent games like CIV all about collecting resources and if you build a certain kind of building you get a given kind of army? I find such games unrealistic because in real life its not like that, you get a limited population etc, and their skills and your tech depends on experience ~ which is why you need to fight battles with real people on line [like total war].

Apart from that it sounds pretty good.


no it's nothing like that. What it is about is making sure no one else gets resources and wiping out anyone quickly who acquires things like iron etc. For example the Roman special unit is deadly with Iron, Praetorian guard. But all civs have a special unit, horse archers for the Mongols, Cossacks for the Russians, Jaguar warrior for the Aztecs (unit does not require iron) riflemen for the English, Marines for the US, Panzer for the Germans etc. It takes a long time to even become adequate on multiplayer. Best games are usually 4 v 4 or combination there of. :)

1 against all is also popular.

You might build stone henge but if someone takes that city you will not get any benefit from it, and worse if you convert to their religion they can spy on your cities. Most players go for the pyramids as it enables you to change your government types to things like republic and democracy types early on. Free religion and free trade, are also tasty. Universal sufferage makes other players civs unhappy, there are a load of strategic choices. It's a cool game. You do need to build things like granaries, temples and barracks etc but everyone can build those. Building sepcial religious monuments also gives you the ability to spread your religion to everyone, Buddhism or Taoism or Christianity, Islam and so on. :)

When you get to the modern era, and acquire aluminium and uranium and of course most importantly oil you can start making units like ICBMs, tactical nukes, stealth destroyers and Modern armour, then it gets really interesting. :D
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Re: Risk The Video Game

Postby SIATD v2 » Fri Mar 30, 2012 10:38 pm

Command and Conquer Generals: Zero Hour >>>> Civ IV

In fact, The Sims >>>> Civ IV


Civ IV is shit. Though apparently not to fans of the series. I couldn't bear it.
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Re: Risk The Video Game

Postby Flannel Jesus » Fri Mar 30, 2012 10:48 pm

@Calrid, Civ V looks interesting
http://www.gamingreality.com/2010/09/ci ... n-v-6.html
hexagons just look way cooler, don't they?
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Re: Risk The Video Game

Postby Calrid » Fri Mar 30, 2012 10:52 pm

SIATD v2 wrote:Command and Conquer Generals: Zero Hour >>>> Civ IV

In fact, The Sims >>>> Civ IV


Civ IV is shit. Though apparently not to fans of the series. I couldn't bear it.


Yeah CIV is considered way better than Civ V.

Command and Conquer was a superb game (although a shed load of cheats and exploits), but civ I think has more legs. The multiplayer is huge. Plus with the infinite modability of Civ franchise in general it suckers in more of the serious programmers. The ladders in civ regulate against both exploits and cheats, so it means you get to play without some idiot having tanks in the ancient era. This is appealing to those who want to play a game where they are not on the back foot from the start. Also the Clans in the ladder environment mean anyone can learn to be superb, although that doesn't mean everyone is, thank God, some people still suck with all the tips in the world. :D

Flannel Jesus wrote:@Calrid, Civ V looks interesting
http://www.gamingreality.com/2010/09/ci ... n-v-6.html
hexagons just look way cooler, don't they?


Most serious gameheads consider Civ 5 to be a step in the wrong direction but you would of had to have played the whole series to know why. 1 upt (1 unit per tile) is something that really angers most hard headed civers.
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Re: Risk The Video Game

Postby Flannel Jesus » Fri Mar 30, 2012 11:35 pm

I watched a gameplay trailer, I'm not sure what I think yet. There's lots of hate out there for the game from what I've read, but also lots of love. I think I'll give it a shot, I might find it more to my liking than IV
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Re: Risk The Video Game

Postby Calrid » Fri Mar 30, 2012 11:37 pm

Flannel Jesus wrote:I watched a gameplay trailer, I'm not sure what I think yet. There's lots of hate out there for the game from what I've read, but also lots of love. I think I'll give it a shot, I might find it more to my liking than IV


I have it and I like it, it's worth a shot. As always make up your own mind. :)
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Re: Risk The Video Game

Postby James L Walker » Sat Mar 31, 2012 6:19 am

quetzalcoatl wrote:I think the ‘total war’ genre could be better than civ as it gives the player a chance to fight issues out [in a better way], unfortunately it hasn’t ever lived up to its potential.

Btw I am one of the genre’s best graphics artists, my mod is ‘Sparta total war‘. I made the graphics from collages of photos from armour sites.

I played it two-three times, it's not bad, but I prefer Chess, Scrabble, or virtually any card game.


I made a chess like version using number keys from calculators too. 1-9 gives some fascinating moves. no 'chance' = 100% tactics!


Total War is great. I even like Age Of Empires also

I am really into the civilization games. Civilization V was phenomenal.

I will own anybody with the Vikings. ;)
"The state calls its own violence law, but that of the individual crime."
-Max Stirner-


"Laws are made by governments and are enforced by violence." - Leo Tolstoy-

"I am a disciple of chaos. I like to watch civilization burn and despair." - By Me

"Propaganda of the deed." - Bonnot Gang 1912

"My father rode a camel. I drive a car. My son flies a jet airplane. My son's son will ride a camel just like my father before him."- Arab Peak Oil Proverb

"Civilization is nothing more than a globalized overly worshipped farm where the owners violently and oppressively domesticate other human beings like enslaved cattle enforcing the direction of their labors for their own individual profit."- Random Anarcho Primitivist
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Re: Risk The Video Game

Postby Flannel Jesus » Sat Mar 31, 2012 1:53 pm

Calrid wrote:
Flannel Jesus wrote:I watched a gameplay trailer, I'm not sure what I think yet. There's lots of hate out there for the game from what I've read, but also lots of love. I think I'll give it a shot, I might find it more to my liking than IV

I have it and I like it, it's worth a shot. As always make up your own mind. :)

I REALLY like the hexagon approach. It makes way more sense for a 4x type game, imo, to use hexagons instead of squares. The hexagon is the only shape among all 2D shapes arranged on 2D planes that have the following 2 properties:
1) it's able to be arranged gaplessly
2) every hexagon that shares a corner with another hexagon also shares a whole side (with the gapless arrangement, of course)


squares and triangles have property 1 but not 2
pentagons cannot be arranged to have property 1
i'm somewhat sure no shape with more sides can have property 1, and i'm even more sure no shape with more sides can have both properties simultaneously

the reason property 2 matters and makes hex an improvement upon the square is that it removes the possibility of corner-cutting that's in CivIV -- in CivIV, a diagonal move is treated equally with a horizontal/vertical move, even though it's actually going a longer distance. But if you were to keep the squares and just remove diagonal moves, the game-play would get kinda tedious, it'd be really ugly to watch players move long distances, there'd be a whole slew of disadvantages. Hexagons solve that problem.
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Re: Risk The Video Game

Postby Amorphos » Sat Mar 31, 2012 9:58 pm

Ok CIV sounds pretty good, but I am still waiting for a realistic simulation of history.

In my mod Sparta_tw I made the building of buildings less important ~ at no time in classical history did you only have the option of peasants only for ones armies. Unfortunately although I am a graphic genius I am not a coding one, so I never got the game I wanted, and the games AI is pretty useless anyhow.

One thing I considered is having no way to build armies, you just have starting armies then new ones appear in accordance with when a battle occurred in history. I think population limits and trained soldiery limits are kinda fundamental ~ more so than resources. Although having said that, iron made quite an impact lol. ..but we are talking about a change in an age there rather than like from e.g. greek to roman tech.
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Re: Risk The Video Game

Postby Flannel Jesus » Sat Mar 31, 2012 11:55 pm

A realistic simulation of history? That doesn't sound like a fun game.

BTW, just finished my first CivV game, won with the UN vote but was close to winning space race. The map had too many players to win through military, I could have feasibly won a culture victory but I didn't feel like it, I like the Space Race approach.
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Re: Risk The Video Game

Postby Calrid » Sun Apr 01, 2012 12:10 am

quetzalcoatl wrote:Ok CIV sounds pretty good, but I am still waiting for a realistic simulation of history.

In my mod Sparta_tw I made the building of buildings less important ~ at no time in classical history did you only have the option of peasants only for ones armies. Unfortunately although I am a graphic genius I am not a coding one, so I never got the game I wanted, and the games AI is pretty useless anyhow.

One thing I considered is having no way to build armies, you just have starting armies then new ones appear in accordance with when a battle occurred in history. I think population limits and trained soldiery limits are kinda fundamental ~ more so than resources. Although having said that, iron made quite an impact lol. ..but we are talking about a change in an age there rather than like from e.g. greek to roman tech.


Yeah the AI is shit, it's only when you play against real people you realise how shit. :)

The Ais will do stupid shit for ages, real people will kill you in moments and the laugh at you for being so crap. :D

I've played against the AI on all Civ games and it lacks any ability to grow and learn. You play against real people not only will they grow and learn, they will kill you off on a whim and laugh at you while doing it. :D

Basically it's like playing chess against an AI, they can formulate 4 million moves and use them, but they cannot adapt. :)

I think some of the best games I have played on civ were against real people, and when I ground them to dust I felt a real achievement, because when they did it to me mercy was not an option. :lol:

The after game break down is so much more interesting with real people.
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