Time is the 4th dimension.
A point is the zeroth dimension. A line is 1 dimensional. A plane is 2 dimensional.
We can only see that which is 2 dimensional. We cannot see lines or points.
We cannot see the 3rd dimension except with our conscious feeling. Things “feel” like they are imposing themselves on our brains with our holographic vision. When we cross our eyes, objects “feel” 3d, even though they are objectively 2d, according to the pixels in our mental eyes.
Time is the 4th dimension.
A line has a fixed amount of data in the 1st dimension. When you add the 2 dimension, you keep the original line data, but then add a 1 dimensional array of more lines with random data. A point is zero dimension. When you add the 1 dimension, you keep the original point, but add more points with random data. When you have a 2d plane, you make it 3 dimensional by adding more planes underneath it with random data. There is no degree of seperation. it has an infinitely subivisibal resolution. For instance, if you had a 2d plane, and added more 2d planes underneath it, it would never stack because 2dimensional planes have 0 thickness. Therefore, the extra dimension is simply that which allows you to grant an arbitrary amount of seperation between things. A 0 dimenional point. A 1 dimensional line allows you to add arbitrary seperation between the original points and more points. We cannot see a 1 dimensional line though. A 1 dimensional line. A 2 dimensional plane allows you to add arbitrary seperation between the original points and more points. We can see in 2d. a 2 dimensional line. A 3 dimensional cube allows you to add arbitrary seperation between new lines and the original 2 dimensional line.
It is such that the arbitrary layers will never intersect with the original entity from which the dimension was spawned. For example, a 0 dimensional point. A 1 dimensional line is simply a copy of 0 dimensional points. The direction vector is assumed to be constant. Because if the direction vector is random, the probability of new points colliding with old points increases over time. Its very arbitrary though. Even if the direction vector was random, one could argue that the line was still 1 dimension, if looking upon it orthographically. However, if the direction vector is allowed to randomize on two axis, there is no possible frame of reference one could argue that it is 1 dimensional! Therefore, the conditions of which something is 1 dimensional, is if the direction vector used to spawn new points in reference to the original point is only allowed to randomize in <1.0001 axes. The conditions in which something is two dimensional, is if the direction vector used to spawn new points in reference to the original point is required to randomize in 1 axis. A two dimensional plane will become 1 dimensional if viewed orthographically. The probability of a two dimensional plane becoming 1 dimensional approaches zero percent probability in nature, approaches 100 percent probability in a step based/grid based system such as computers.
The conditions in which something is three dimensional, is if the direction vector used to spawn new points in reference to the original point is required to randomize in 2 axis. 3 dimensional entities can either be felt (physical/spiritual qualia) or inferred (innate empirical immediate memory.) 3d dimensional entities cannot be seen, except as 2d compressions, since our consciousness is localized and photons are focused. Our consciousness does not directly entangle with photons as they enter our eyes, they are projected onto a 2 dimensional retinal film. Thus our consciousness is incapable of seeing 3 dimensional objects. Interesting case study would be to see if lower animals can navigate 3 dimensional entities. Inability to navigate would imply a lack of innate empirical immediate memory in lower animals. Since there are only 3 axis in Euler space (due to orthogonality) such mnemonic devices are arbitrary and futile to describe Time, the fourth dimension. Orthogonality of pure vectors, is the notion that there is a direction which will cause no recurrence of past origins.
If orthogonality describes the 0th dimension, it describes the non-movement. No recurrence because there is no effort to move. Nothing ever happened, and nothing began. The 1st dimension is the gauranteed probability that the future points will never recur into old points. The second dimension, is that future points travel infinitely, and may recur and collide into older points. The third dimensional is an abstraction. It cannot be seen by humans, only felt. The third dimension is a duplication of the space and layers of the 2nd dimensions, so that the layers shall never recur or intersect into old layers. The layers may be clones or identical, but they shall never recur, that is, never run into the exact original instance, or the origin point. Thus, mathematical orthogonality was born. Time, is the constraint of the 3rd dimension. When rotated, it freezes the 3 dimensions in place. Time is essentially, the rotation/translation matrix itself. It stores the data of rotations and translations. Memory and Consciousness is the 5th dimension. It stores the data of the rotations and translations and its contents. Like the other data, the seperation is arbitrary. Each layer can be infinitesimally close or infinitely far away. Consciousness closes the gap between layers, being unaware of gaps.
Time does not require the third dimension, it could still work in a 2 dimensional only world.
Therefore, 3d dimension is an abstraction, an assumption, we make based on the observations of particles. Without memory, we would not “percieve” the 3d dimension, everything would be colors and blobs. Therefore, the 3d dimension is time. But the other part of the 3rd dimension, is spirit, when our eyes are crisscrossed, there is no need for memory, it immediately feels physically 3d to us.
Time is the 4th dimension.