Morality Is Objective

It is cheating (losing) to try to win by changing the rules so that they do not acknowledge player=player (in other words, different rules for different players so that some players are disadvantaged/handicapped by the rules before the game even begins… or the rules are changed to that effect after play has begun), or to frontload yourself (or your group) as a privileged player.

If you can’t win without cheating, you are losing by default.

And only the one who made the game can determine how you win.

You win by playing whatever game you’re playing according to player=player.

If you play like that, everyone will have Fun (even and especially if it isn’t fun). If not everyone is having Fun, someone forgot to play according to player=player. Nobody wins, except the ones who still play according to player equals player, regardless of the fact that some (intentionally) forgot to (intentionally) do that (and so chose to lose by default).

Can you really be proud of a win that was only got by cheating? Can you really claim credit for that? Is that really an achievement or an accomplishment one can be proud of?

And if you play according to the rules that describe the one who made (is) the game… can you really claim credit for that?

You can create toward the beautiful/eternal only if you play by the rules. All else is (for) destruction/contrast… and if you play that way, you cast yourself as an ass. Thy will be done.

The one who wins the most is the one who handicaps themselves the most so that everyone will have Fun. Tenseless, actual.

keycode:
master=winner
loser=slave
player=player

Do you want to say the real winner loses on purpose? OK. But you can only say that without getting dizzy if you are the one in the whirlwind.

This one got thrown for a loop, just like Marx, just like we all do if we try to do player=player without the Unplayed Player: