Dan1
(Dan~)
1
I don’t remember if i called it Nations or Empire,
but it is meant to be a civilization-building game.
Text based. Real time.
I was wondering if anyone would want to give me any suggestions for the structure of the game.
I can’t upload a demo yet. But once i get home, on Thursday, i should be back to developing the game.
The gave will slightly resemble Civilization.
Sculptor
(Sculptor)
2
Real time?
are you planning humans and AI players? How many of each?
Have you thought about resources, population, armies, territories
Dan1
(Dan~)
3
dannerz.itch.io/nations-demo
Ok i have 1 day’s work here.
It isn’t meant to be played much yet, just the interface and some of the ideas are now visible.
This version is played vs AIs.
A real multi player version is planned for the distant future, where i hire a programmer to make it and set it all up.
Dan1
(Dan~)
4
I added a lot of stuff to the game.
“Nations early release” is the new file, on the same URL.
You’re all welcome to check it out any time.