Had a dream about Chess. In my dreams it is a utopia alternate dimension. It is not a “grandiose” utopia with flying cars and such. It looks fairly ordinary BUT I think the difference is society is not enshittified by politicians. The cities of this dimension look like modified, enshitified copies of the cities in the dream dimension. For example, if a building in the dream dimension has 2 stories and looks interesting, the same building in this dimension might be 1 story and look more boring and uglier. But its the same cities as this dimensions cities, but somewhat different and rearranged.
Anyway, in the dream me and MagsJ were discussing gaming. I said I don’t play tictactoe and I don’t play checkers, because both are solvable. I can ensure a stalemate on both games. She said she played checkers and then showed a move where she jumped over 3 consecutive pieces, like a 3 deep wall. I wasn’t sure but I said that move was against the rules then I asked AI, then the AI said it was against the rules. The AI showed a picture of a colored checkboard grid and movable pieces, the AI showed superior graphics to AI of this dimension that only has ASCII text gameplay capability.
Anyway in the dream I realized how to make chess unsolvable, you roll dice at the beginning of the game which says how many turns until you roll dice again. When this occurs, you switch turn-order. During this time you make a move but are forbidden to capture another piece. The dice could be modified to only roll 7, 8s and 9s, to reduce bullshit RNG.
I realize some chess purists will scoff at this, but it fixes Chess imo.
Never mind, forget I said anything. I’ve never played the game and I thought the main villain was a little girl but I guess not, maybe I confused it for another game.
You think chess needs fixing because it’s theoretically solvable. Does it matter if it’s theoretically solvable, if in practice no one can solve it? Solving chess is beyond the human intellect, so who cares if it’s theoretically solvable?
I think adding randomness breaks chess in a far worse way than it fixes it.
Yes, the beauty of a game like chess is how there is no randomness at all. And chess is certainly solvable just like checkers is, even if no computers have managed to do it yet. Both games are finite with fixed rules and have limited possible moves in each position. Solving them only comes down to a question of raw computational power. But even if the game is solved by computers doesn’t mean it stops being fun for us to play.
Back in ancient China where they invented Chess, there was an emperor who was grateful for a farmer helped bring a famine on rice to an end. The emperor said he can have anything for a grateful thanks.
The farmer meekly said he wanted one single grain of rice a chess board square. And double that on the next square. 4.
So emperor though that unbelievable modest of the farmer, so happily agreed. He was thinking in black and white terms because the board consisted and white squares.
The emperor summoned the farmer and in desperation told the farmer that there may ensue not enough rice in China to keep the promise.
What came to be was overcoming the black thinking into the modal logic based on other on the base of two, and become able think of dreaming a time when it could have been conceived that what was closed with finitudr, could have been figured out instantly, transcended, synthesized almost instantly.
Elon Musk famously tweeted that chess is a “simple game,” understandable when people only had rocks and squirrels, but now with computers, it’s a solved problem, leading him to prefer games like Polytopia with more variables like tech trees and fog of war, viewing chess as too basic for real-life strategy due to its fixed board and identical pieces.