Z Axis, or McTaggart’s C Series Visualized

Thank you to @niallm for spurring this exploration.

https://www.ilovephilosophy.com/t/box-in-a-box-in-a-box/85571/45?u=ichthus77

My collective prompts to Copilot, with results:

First Pass: Would it be insanely overcomplicated to do some sort of model similar to Galileo, Lorentz, and Minkowski, which track movement through space (what) and time (how), but add a Z axis (why) for quality/Logos, whether that be intrinsic or relational/extrinsic, an umbrella term for causes/intentions formal, final, and finite—in such a way that it shows that quality is without time or place, but not excluded from them because it is demonstrated through them, and is also not limited to any particular observer/perceiver [but is only at its greatest maximal in the Omnitemporal Being(s)]?

Second Pass: I would like to use Codepen to visualize a simple example of this X, Y, Z model of C Theory to track movement through space (what) and time (how), with a Z axis (why) for quality/Logos (developing capacity and unlocking quality, or denaturing capacity and losing function)—in such a way that it shows that quality is without time or place, but not excluded from them because it is demonstrated through them, and is also not limited to any particular observer/perceiver [but is only at its greatest maximal in the Omnitemporal Being(s)]? Perhaps there could be a split screen that shows the Omnitemporality of maximal quality on the left (that feels impossible to meaningfully represent except the way we are currently living its representation) and it being accessed/unlocked or blocked temporally on the right. Perhaps you can think of a simple way of doing the part on the left that I have not yet conceived? Maybe we don’t need a split screen because…

…can we show how creaturely X is nested/subsumed in uncreated Being, creaturely Y is nested/subsumed in uncreated Action, and creaturely Z is nested/subsumed in uncreated Quality?

My goal is for you to please produce codepen-friendly code that separates HTML, CSS and JS.

First Amendment: I would like to use an example of a particular quality to show how it is not limited to any particular observer/perceiver or group of them, or any particular place or time, but requires them in order to demonstrate itself. Can you help me think of how this would be best visualized using code pen? The observers or characters are also influencers, just not *original* influencers. The more we influence in alignment with the original/omnitemporal, the more quality we unlock (resulting in cascade to other influencers). I don’t want to call anybody mere observers because that does not respect the dignity of our co-agency … even when refusing to choose (bad faith).

Second Amendment: Can you show how courage calcifies or denatures to vice in one’s character over time and also shows up in the character of other observers/perceivers influenced by them? Can you color code each of the virtues to show the calcification/erosion of each quality in different characters—perhaps with big-blip (formative) events in their worldlines?

Third Amendment: Can you show the difference between running out of steam when you’re not in alignment with the Omnitemporal steam (Z Axis…exhaustible in created, inexhaustible in uncreated, which is the source of created), versus having access to the Omnitemporal’s inexhaustible steam that ripples out to other observers/perceivers/influencers and increases their steam when in alignment—perhaps starting with the increase in the mercy quality influencing an increase in all the other qualities?

Every vertex/node/axis influences all three vertices, so when it comes to influencing the X vertex or axis, we would say it tempers it or denatures it—for creaturely triads. When it comes to the Z vertex, we would say it reframes meaning either in alignment with original quality, or in divergence from it (resulting in a loss of function).

Fourth Amendment: Use two animated Cartesian coordinate systems, each with an x axis for space/substance, a y axis for time/action, and a z axis for quality/force. The one on the left is uncreated omnipresence (omnispatiality and omnitemporality) – the greatest maximal being. The one on the right tracks three characters/influencers with three distinct worldlines, the x axis showing spatial movement, the y axis showing temporal movement, the z axis showing a change in quality measured the way statistics measures quality. I’m trying to conceive of how that looks on a Cartesian coordinate system without ending up doing Bentham’s hedonic calculus, lol. We need to be able to see the interaction/influence between created and uncreated z axes, and how persons don’t just do position-extension, action-reaction, and force-survival when we move through x (space, character), y (time, conduct), and z (selection, quality).

Result: I'm starting our last chat fresh to see if we can get a better result, and I'm going to invite Niall to this discussion. ...

First mod: What if the character is a happy face (like all babies start out … if you don’t count the crying)… and if it stays in alignment with Omnitemporal, the happy face stays happy, but the furthest out of alignment it goes (we’re not talking about behavioral Y axis, we’re primarily talking about quality Z axis—life-giving motivation), the more the happy face turns into a frown, and eventually it turns into a dead face (X on each eye) … and that’s where the biggest divine interventions happen?

Result: I just thought of something. What if the character is a happy face (like all babies start out … if you don’t count the crying)… and if it stays in alignment ...

Second mod: What would also be cool is to show the resilience of the happy face in the midst of trials. Maybe some gifs at certain points of the timeline would illustrate these trials.

Result: What would also be cool is to show the resilience of the happy face in the midst of trials. Maybe some gifs at certain points of the timeline would illustrat...

Conclusion:

The reason we need a Z axis and not just an X and a Y axis is because goals/qualities that aren’t “reached” in a particular space or at a particular time transcend both space and time—even if they require space and time for their expression.

It’s the discussion of the philosophers throughout the ages.

I just really feel like real life is a better way to show this.