Sources for The Philosophy of The Impossible

Greetings, dears.

I have worked for years to invent a new philosophical area of things in games: The Philosophy of Games.

i.e. how games can be used to end conflict: The fact that you can play games for anything.

Example: You can to challenge the Romanian government expose all it’s injustices in parliament and then play a game for the presidency of Romania.

If you win, You become president of Romania and the matrix has to admit it is illogical…

You can play games with your teacher for one extra point using some human elements matter like all their mistakes in class with a: “It would be very suspicious if you refused this game” (One side effect of this philosophy is it makes the world anime. This is the villain character route.) You then, being whatever character you like to initiate, skills only mattering, play a game for one point on the test. You then play the game for one point on the test.

If you win you get one extra point on the test and the teacher has to admit that standardized testing has made the Education system worse…

This is a new world of games.

Frankly, after years of work, 24/7, even in dream, intensely, at 18, I have only just invented this yesterday, so I don’t understand the full implications of what I have created except that anyone could become president of a country now with enough hard work. Which is honestly amusing.

One piece of philosophy related to this is the philosophy of the impossible.

You can win any games with Probability Theory 100% of the time if you know Probability Theory. Even Chess.

Always. There’s also a human element that you might need. I don’t know everything yet but these are the variables so far.

With Probability Theory you can win any game with a probability of winning of 1 at least. But what happens if the game is Impossible. If there’s no way to win?

That is what I am asking today.

This is coincidentally the last piece of Philosophy If this hasn’t been researched yet.

This is so important.

Because if Impossible games become possible too it means that we have finally made it possible for anything to become real.

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Only the maximally great whole has necessary onticity/ontology, everything else has contingent onticity in various possible moments/instants — rather than every possible moment/instant (all possible moments subsumed in the necessary whole). Contradictory moments are logically impossible—aka impossible moments self-destruct (are nihil)…merely intellectual. What is practically impossible for humans is not impossible for God.


Truth. Necessary condition is prerequisite that does not guarantee result (because subsumes all possibility, is the condition for it).

Way. Sufficient conditions ceteris paribus (say, divine concurrence is not removed) guarantee result (actualization of possibility), but there could be other ways.

Life. All the possible results, functions, qualities, values, significance, properties, essences. The possibilities that don’t instantiate externally to the mind are counterfactuals that instantiated hypothetically only in the mind.


Asking if something is possible is like asking what are the odds or what is the probability, except it is only asking if it is a contradiction. A priori probability can be assessed when there has not even been one attempt/repetition, like the 50-50 odds of flipping a coin. The probability of instantiating a contradiction is a priori zero.

If I am the president of Romania, then there is probably a glitch in the matrix. I have absolutely no idea how to assess the probability in that case, but as far as I know, it does not involve a contradiction.

Games should be used to determine candidacy.

For example if you watch a politician on a FPS game acting retardedly, like an infant who lacks any spatial reasoning at all, you know they are unfit to lead a country, and should be forbidden from politics, at the very least temporarily.

.

Right now politics seems to be a bunch of clowns and whoever happens to be the greediest clown and born into wealth and power. And whoever is the most spineless and accepts the most sponsors wins.

Rock paper scissors.

Arm wrestling match.

Flip a coin.

Rap battle.

The game, “odd or even” wherein how many leg hairs are pulled out determines whether or not you guessed correctly (about whether the number would be odd or even) prior to their being pulled out, which determines whether or not you get punched by the girl who pulled them out.

…but none of those really deal with the impossible, or with defying all odds, according to received opinion.

See the movie, Invictus.

Turn whatever you’re fighting over into a prize you win via winning a game (by doing what is practically impossible for anyone else but you to do… like rise from the dead, if you can do that). But if it is a person who you’re fighting over, they still have to consent to being the prize.

Here’s a relevant game I (sort of) designed, although not down to the details: